/// <summary> /// Method that start the main logic of the game. /// </summary> /// <param name="output">Output renderer</param> /// <param name="input">Iput provider</param> /// <param name="cmmandLogger">Command logger</param> public static void Start(IRenderer output, IInputProvider input, ILogger cmmandLogger) { output.ShowInfoMessage("Please ente your name: "); string playerName = input.GetPlayerName(); output.ShowInfoMessage("Please enter a dimension for the board the standard is 9x9"); int dimension = input.GetPlayFieldDimensions(); ICell playerCell = new Cell(new Position(dimension / 2, dimension / 2)); IPlayField playField = null; var player = new Player.Player(playerName, playerCell); try { var playFieldGenerator = new StandardPlayFieldGenerator(player.CurentCell.Position, dimension, dimension); playField = new PlayField.PlayField(playFieldGenerator, player.CurentCell.Position, dimension, dimension); } catch (ArgumentOutOfRangeException e) { output.ShowInfoMessage(e.Message); } ICommandFactory commandFactory = new SimpleCommandFactory(); IMementoCaretaker memory = new MementoCaretaker(new List <IMemento>()); IScoreLadder ladder = ScoreLadder.Instance; IGameEngine gameEngine = new StandardGameEngine(output, input, playField, commandFactory, cmmandLogger, player, memory, ladder); gameEngine.Initialize(RandomNumberGenerator.Instance); gameEngine.Start(); }
public void TestGameEngineInitializeProperly() { Mock <IPlayField> mockPlayField = new Mock <IPlayField>(); IGameEngine gameEngine = new StandardGameEngine(new ConsoleRender(new InfoPanel(), new PlayFieldPanel(), new TopScoresPanel()), new ConsoleInputProvider(new CommandReader(), new Menu()), mockPlayField.Object, new SimpleCommandFactory(), ConsoleLogger.Instance(), new Player("Test", new Cell(new Position(3, 3))), new MementoCaretaker(new List <IMemento>()), ScoreLadder.Instance); gameEngine.Initialize(RandomNumberGenerator.Instance); mockPlayField.Verify(x => x.InitializePlayFieldCells(It.IsAny <IRandomNumberGenerator>()), Times.Once); }