public override void Load(IController hud) { base.Load(hud); XWidth = 0.84f; YHeight = 0.63f; textBuilder = new StringBuilder(); FillBrush = Hud.Render.CreateBrush(255, 255, 255, 64, 2); OutlineBrush = Hud.Render.CreateBrush(255, 255, 255, 64, 2); Fader = new StandardFader(hud, this); }
public override void Load(IController hud) { base.Load(hud); TextFont = Hud.Render.CreateFont("tahoma", 12, 150, 252, 126, 0, true, false, 150, 0, 0, 0, false); // 100 OutlineBrush = Hud.Render.CreateBrush(30, 252, 126, 0, 3); Fader = new StandardFader(hud, this); midX = Hud.Window.Size.Width / 2; midY = Hud.Window.Size.Height / 2; ZeiMiniMapDecorator = new WorldDecoratorCollection( new MapShapeDecorator(Hud) { Brush = Hud.Render.CreateBrush(70, 252, 126, 0, 1), ShapePainter = new CircleShapePainter(Hud), Radius = 50, } ); MiniMapVisorDecorator = new WorldDecoratorCollection( new MapShapeDecorator(Hud) { Brush = Hud.Render.CreateBrush(255, 255, 255, 255, 1), ShapePainter = new PlusShapePainter(Hud), Radius = 10, }, new MapShapeDecorator(Hud) { Brush = Hud.Render.CreateBrush(255, 255, 255, 255, 1), ShapePainter = new CircleShapePainter(Hud), Radius = 5, } ); }