public void StandUp() { StandUpButton.SetActive(false); joystick.SetActive(true); SitDownCameraChange.SetActive(false); isSitting = false; }
public void SetInitialState() { panel.SetActive(false); TopPanel.SetActive(false); FriendsPanel.SetActive(true); ParentPanel.GetComponent <ScrollRect>().content = FriendsPanel.GetComponent <RectTransform>(); RequestsPanel.SetActive(false); tabsSpread = false; mapIsToggled = false; openPanelButton.SetActive(false); StandUpButton.SetActive(false); SitDownCameraChange.SetActive(false); SitDownButton.SetActive(false); closePanelButton.SetActive(false); FullGamePanel.SetActive(false); SpeakingPanel.SetActive(true); Coins.SetActive(true); OpenTabsToggle.SetActive(true); EditOrGoHomePanel.SetActive(false); GamePanel.SetActive(false); CameraButton.SetActive(true); JoinGameB.SetActive(false); SitDownCameraChange.SetActive(false); if (inMyRoom) { goBackHome.SetActive(false); } else { editWorld.SetActive(false); goBackHome.SetActive(true); } }
public void Sit() { isSitting = true; SitDownButton.SetActive(false); StandUpButton.SetActive(true); SitDownCameraChange.SetActive(true); joystick.SetActive(false); }
public void SetSitDownListeners(System.Action SitDown, System.Action StandUp) { Button sitDown = SitDownButton.GetComponent <Button>(); Button standUp = StandUpButton.GetComponent <Button>(); standUp.onClick.RemoveAllListeners(); sitDown.onClick.RemoveAllListeners(); sitDown.onClick.AddListener(() => { SitDown(); }); standUp.onClick.AddListener(() => { StandUp(); }); }
public void TakeScreenshot(bool open) { if (tabsSpread && open) { SpreadTabs(); } joystick.SetActive(!open); OpenTabsToggle.SetActive(!open); Coins.SetActive(!open); CameraButton.SetActive(!open); SitDownButton.SetActive(false); JoinGameB.SetActive(false); StandUpButton.SetActive(!open && isSitting); SitDownCameraChange.SetActive(!open && isSitting); CameraFlashButton.SetActive(open); CancelScreenShotButton.SetActive(open); }
public void ToggleZoomSitDown(bool zoomed) { joystick.SetActive(zoomed); StandUpButton.SetActive(!zoomed); CameraButton.SetActive(!zoomed); }