/// <summary> /// 提示渲染函数 /// </summary> /// <param name="drv"></param> public sealed override void Render(Maper drv) { if (!MatchUtils.IsEmpty(this.Target = drv) && this.Target.Enable) { this.Index = MatchUtils.IsEmpty(this.Index) ? (this.Index = StampUtils.GetTimeStamp()) : this.Index; if (drv.Symbol.Tips.ContainsKey(this.Index)) { Tips tips = drv.Symbol.Tips[this.Index]; if (this.Equals(tips)) { this.Redraw(); } else { { tips.Remove(); } this.Render(drv); } } else { // 监听广播 this.Observe(drv.Listen.DragEvent, this.Redraw); this.Observe(drv.Listen.ZoomEvent, this.Redraw); this.Observe(drv.Listen.SwapEvent, this.Redraw); // 绘制图形 drv.Symbol.Tips.Add(this.Index, this); try { this.Redraw(); } catch { drv.Symbol.Tips.Remove(this.Index); } finally { if (!drv.Symbol.Tips.ContainsKey(this.Index)) { // 移除监听 this.Obscure(drv.Listen.DragEvent, this.Redraw); this.Obscure(drv.Listen.ZoomEvent, this.Redraw); this.Obscure(drv.Listen.SwapEvent, this.Redraw); { this.Facade = null; this.handle = null; this.Target = null; } } } } } }
/// <summary> /// 渲染对象 /// </summary> /// <param name="drv"></param> public sealed override void Render(Maper drv) { if (!MatchUtils.IsEmpty(this.Target = drv) && this.Target.Enable) { this.Index = MatchUtils.IsEmpty(this.Index) ? (this.Index = StampUtils.GetTimeStamp()) : this.Index; if (drv.Symbol.Draw.ContainsKey(this.Index)) { Geom geom = drv.Symbol.Draw[this.Index]; if (this.Equals(geom)) { this.Redraw(); } else { { geom.Remove(); } this.Render(drv); } } else { if (!MatchUtils.IsEmpty(this.Facade = drv.Vessel.Draw)) { // 监听广播 this.Observe(drv.Listen.ZoomEvent, this.Redraw); this.Observe(drv.Listen.SwapEvent, this.Redraw); // 绘制图形 try { (drv.Symbol.Draw[this.Index] = this).Redraw(); } catch { drv.Symbol.Draw.Remove(this.Index); } finally { if (!drv.Symbol.Draw.ContainsKey(this.Index)) { // 移除监听 this.Obscure(drv.Listen.ZoomEvent, this.Redraw); this.Obscure(drv.Listen.SwapEvent, this.Redraw); { this.Facade = null; this.Target = null; } } } } } } }
/// <summary> /// 构造函数 /// </summary> /// <param name="facade">地图面板</param> /// <param name="option">地图配置</param> public Maper(Panel facade, Option option) { if (!MatchUtils.IsEmpty(this.facade = facade) && !MatchUtils.IsEmpty(this.option = option) && ( this.enable = true )) { // 初始光标 this.facade.Cursor = (this.sharer = new Share()).FreeCur; { // 初始参数 this.ramble = this.option.Exist("Ramble") ? this.option.Fetch <bool>("Ramble") : true; this.assets = new Assets( this.option.Exist("Assets") ? this.option.Fetch <string>("Assets") : null ); } // 初始缓存 this.screen = new Screen( this.facade ); this.symbol = new Symbol(); this.widget = new Widget(); this.listen = new Listen(); { this.listen.DragEvent = new Event(this); this.listen.ZoomEvent = new Event(this); this.listen.SwapEvent = new Event(this); } // 初始尺寸 Binding wide = new Binding(); wide.Source = this.facade; wide.Mode = BindingMode.OneWay; wide.Path = new PropertyPath("ActualWidth"); Binding high = new Binding(); high.Source = this.facade; high.Mode = BindingMode.OneWay; high.Path = new PropertyPath("ActualHeight"); // 初始画布 (this.canvas = new Canvas()).Background = new SolidColorBrush(Color.FromRgb(229, 227, 223)); { // 裁切显示区 this.canvas.ClipToBounds = true; // 自适应宽度 this.canvas.SetBinding(Canvas.WidthProperty, wide); // 自适应高度 this.canvas.SetBinding(Canvas.HeightProperty, high); } // 初始地图集 this.vessel = new Atlas(10); { // 自适应宽度 this.vessel.SetBinding(UserControl.WidthProperty, wide); // 自适应高度 this.vessel.SetBinding(UserControl.HeightProperty, high); } // 实例化图层 this.canvas.Children.Add(this.vessel); this.facade.Children.Add(this.canvas); // 初始化画笔 this.sketch = new MagicGraphic(this.vessel.Draw); { // 初始化线程 this.thread = new MagicThreadFactory(); // 初始化缓存 this.memory = new MagicCache( "MaperCache_" + StampUtils.GetTimeStamp(), 300, 75, TimeSpan.Parse("00:10:00") ); } // 初始化布局 this.facade.SizeChanged += (obj, evt) => { if (!this.screen.W.Equals(this.facade.ActualWidth) || !this.screen.H.Equals(this.facade.ActualHeight)) { // 调整屏幕大小 this.screen.X = (this.screen.W = this.facade.ActualWidth) / 2; this.screen.Y = (this.screen.H = this.facade.ActualHeight) / 2; // 调整地图大小 if (!MatchUtils.IsEmpty(this.netmap)) { this.netmap.Resize(); } } }; // 初始化漫游 this.facade.MouseLeftButtonDown += new MouseButtonEventHandler(delegate(object downObj, MouseButtonEventArgs downEvt) { if (!MatchUtils.IsEmpty(this.netmap) && this.netmap.Enable && this.enable && this.ramble && ( downEvt.Handled = downEvt.ClickCount.Equals(1) )) { if (Mouse.Capture(this.facade, CaptureMode.SubTree)) { Point spoint = downEvt.GetPosition(this.facade), epoint = new Point(); { // 拖拽光标 this.facade.Cursor = this.sharer.DragCur; { MouseEventHandler mevent = null; MouseButtonEventHandler sevent = null; // 绑定事件 this.facade.MouseMove += (mevent = new MouseEventHandler(delegate(object moveObj, MouseEventArgs moveEvt) { // 捕捉光标 if (this.manual = !(MatchUtils.IsEmpty(epoint = moveEvt.GetPosition(this.facade)) || Point.Equals(spoint, epoint))) { Canvas.SetTop(this.vessel, this.netmap.Nature.T - (epoint.Y = (spoint.Y - epoint.Y))); Canvas.SetLeft(this.vessel, this.netmap.Nature.L - (epoint.X = (spoint.X - epoint.X))); } })); this.facade.MouseLeftButtonUp += (sevent = new MouseButtonEventHandler(delegate(object stopObj, MouseButtonEventArgs stopEvt) { // 恢复光标 this.facade.Cursor = this.sharer.FreeCur; { stopEvt.Handled = true; try { this.facade.MouseMove -= mevent; this.facade.MouseLeftButtonUp -= sevent; } catch { } finally { // 释放光标 Mouse.Capture(this.facade, CaptureMode.None); try { if (!MatchUtils.IsEmpty(this.center) && this.manual) { this.Netmap.Moveto(this.netmap.Crd2px(this.center).Offset(new Pixel(epoint.X, epoint.Y))); } } catch { } finally { this.manual = false; { spoint.X = 0; spoint.Y = 0; epoint.X = 0; epoint.Y = 0; } mevent = null; sevent = null; } } } })); } } } } }); } }
/// <summary> /// 图层渲染函数 /// </summary> /// <param name="drv">地图对象</param> /// <param name="job">回调函数</param> public sealed override void Render(Maper drv) { if (!MatchUtils.IsEmpty(this.Target = drv) && drv.Enable && !MatchUtils.IsEmpty(this.Factor)) { this.Index = MatchUtils.IsEmpty(this.Index) ? (this.Index = StampUtils.GetTimeStamp()) : this.Index; if (this.Cover) { if (drv.Symbol.Pile.ContainsKey(this.Index)) { Geog geog = drv.Symbol.Pile[this.Index]; if (this.Equals(geog)) { this.Access(this.Allow); } else { { geog.Remove(); } this.Render(drv); } } else { int order = 1; try { drv.Vessel.Pile.Children.Add(this.Facade = new Scene()); } catch { order = 0; } finally { if (order == 1) { // 监听广播 this.Observe(drv.Listen.DragEvent, this.Redraw, 1); this.Observe(drv.Listen.ZoomEvent, this.Redraw, 1); this.Observe(drv.Listen.SwapEvent, this.Redraw, 1); // 加载图层 drv.Symbol.Pile.Add(this.Index, this); try { this.Access(this.Allow); } catch { drv.Symbol.Pile.Remove(this.Index); } finally { if (drv.Symbol.Pile.ContainsKey(this.Index)) { if (int.TryParse(this.Index, out order)) { Canvas.SetZIndex(this.Facade, order); } } else { // 移除监听 this.Obscure(drv.Listen.DragEvent, this.Redraw); this.Obscure(drv.Listen.ZoomEvent, this.Redraw); this.Obscure(drv.Listen.SwapEvent, this.Redraw); // 移除图层 drv.Vessel.Pile.Children.Remove(this.Facade); { this.Facade = null; this.Target = null; } } } } } } } else { if (!drv.Symbol.Tile.ContainsKey(this.Index) && !MatchUtils.IsEmpty( this.Facade = drv.Vessel.Tile )) { drv.Symbol.Tile.Add(this.Index, this); try { this.Access(MatchUtils.IsEmpty(drv.Netmap)); } catch { drv.Symbol.Tile.Remove(this.Index); { this.Facade = null; this.Target = null; } } } } } }