public void StackMin_ShouldReturnCorrectMinValue() { var numberOfLayers = 10; var data = fixture.CreateMany <int>(numberOfLayers).ToList(); foreach (var item in data) { stack.Push(item); } Assert.AreEqual(data.Min(), stack.Min()); }
public void Push_Three_Elements() { var stack = new StackMin(); stack.Push(10); Assert.Equal(10, stack.Min()); stack.Push(20); Assert.Equal(10, stack.Min()); stack.Push(30); Assert.Equal(10, stack.Min()); Assert.Equal(3, stack.Length); Assert.Equal(30, stack.Top.Value); Assert.Equal(10, stack.Bottom.Value); }
public void Push_An_Element() { var stack = new StackMin(); stack.Push(10); Assert.Equal(1, stack.Length); Assert.Equal(10, stack.Top.Value); Assert.Equal(10, stack.Bottom.Value); Assert.Equal(10, stack.Min()); }
public void TestStackMin() { StackMin minStack = new StackMin(); minStack.Push(2); minStack.Push(6); minStack.Push(7); minStack.Push(3); Assert.Equal(2, minStack.Min()); }
public void Stack_Is_Empty() { var stack = new StackMin(); var isEmpty = stack.IsEmpty(); Assert.True(isEmpty); Assert.Equal(0, stack.Length); Assert.Null(stack.Top); Assert.Null(stack.Bottom); Assert.Equal(int.MaxValue, stack.Min()); }
public void Peek_An_Element_In_A_Stack_With_No_Element() { var stack = new StackMin(); var item = stack.Peek(); Assert.Equal(0, item); Assert.Equal(0, stack.Length); Assert.Null(stack.Top); Assert.Null(stack.Bottom); Assert.Equal(int.MaxValue, stack.Min()); }
public void Pop_Two_Elements_In_A_Stack_With_Three_Elements() { var stack = new StackMin(); stack.Push(30); stack.Push(20); stack.Push(10); Assert.Equal(10, stack.Min()); var item1 = stack.Pop(); Assert.Equal(20, stack.Min()); var item2 = stack.Pop(); Assert.Equal(10, item1); Assert.Equal(20, item2); Assert.Equal(1, stack.Length); Assert.Equal(30, stack.Top.Value); Assert.Equal(30, stack.Bottom.Value); Assert.Equal(30, stack.Min()); }
public void StackMinTest(StackNode <int>[] list, int expected) { //StackMin.DuplicateRemoval(input); StackMin <int> smin = new StackMin <int>(); foreach (var item in list) { smin.Push(item); } var min = smin.Min(); Assert.Equal(expected, min.smallest); }
public void Stack_Is_Not_Empty() { var stack = new StackMin(); stack.Push(10); var isEmpty = stack.IsEmpty(); Assert.False(isEmpty); Assert.Equal(1, stack.Length); Assert.NotNull(stack.Top); Assert.NotNull(stack.Bottom); Assert.Equal(10, stack.Min()); }
public void Pop_An_Element_In_A_Stack_With_One_Element() { var stack = new StackMin(); stack.Push(20); var item = stack.Pop(); Assert.Equal(20, item); Assert.Equal(0, stack.Length); Assert.Null(stack.Top); Assert.Null(stack.Bottom); Assert.Equal(int.MaxValue, stack.Min()); }
public void Peek_Element_In_A_Stack_With_One_Element() { var stack = new StackMin(); stack.Push(20); var item = stack.Peek(); Assert.Equal(20, item); Assert.Equal(1, stack.Length); Assert.Equal(20, stack.Top.Value); Assert.Equal(20, stack.Bottom.Value); Assert.Equal(20, stack.Min()); }