void Awake() { tracker = GameObject.FindGameObjectWithTag ("GameController").GetComponent<StabilityTracker> (); }
// Use this for initialization void Start() { scaryThing = GameObject.FindGameObjectWithTag("Player"); navMeshAgent = GetComponent <NavMeshAgent> (); tracker = GameObject.FindGameObjectWithTag("GameController").GetComponent <StabilityTracker> (); }
void Awake() { tracker = GameObject.FindGameObjectWithTag("GameController").GetComponent <StabilityTracker> (); }
// Use this for initialization void Start() { scaryThing = GameObject.FindGameObjectWithTag ("Player"); navMeshAgent = GetComponent<NavMeshAgent> (); tracker = GameObject.FindGameObjectWithTag ("GameController").GetComponent<StabilityTracker> (); }