예제 #1
0
파일: StageManager.cs 프로젝트: ghrguse/ss
    /// <summary>
    /// 离开当前场景时,push场景记录
    /// </summary>
    /// <param name="stg"></param>
    /// <param name="data"></param>
    public static void LeaveCurrStageOver(AbstractStage stg, StStageData stageData)
    {
        if (stg == nowStage)
        {
            if (!backFlag)
            {
                stageData.stage = nowStage.GetType();
                _stageHistory.Push(stageData);
                //Debug.Log("push :"+stageData.stage.ToString());
            }
            //Log.info("[StageManager] 离开场景:" + stg.getViewName());
            nextStage.RecoverStagePart(nowStage);

            //下个场景进场
            nowStage = nextStage;
            nextStage.Show();
            backFlag = false;
        }
    }
예제 #2
0
파일: StageManager.cs 프로젝트: ghrguse/ss
 /// <summary>
 /// 返回上一个场景
 /// </summary>
 public static void GotoPrvUIStage()
 {
     backFlag = true;
     if (_stageHistory.Count == 0)
     {
         if (OnRunToDefaultStageCallBack != null)
         {
             OnRunToDefaultStageCallBack();
         }
     }
     else
     {
         StStageData   stageData = _stageHistory.Pop();
         AbstractStage stg       = null;
         CreateStage(stageData.stage, ref stg);
         if (stg == null)
         {
             return;
         }
         ExecToStage(stg, true);
     }
 }