void Awake() { player = GameObject.FindGameObjectWithTag ("Player"); playerHealth = player.GetComponent<PlayerHealth> (); playerMover = player.GetComponent<PlayerMover> (); squigee = this.transform.parent.gameObject; squigeeHealth = squigee.GetComponent<SquigeeHealth>(); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); playerHealth = player.GetComponent <PlayerHealth> (); playerMover = player.GetComponent <PlayerMover> (); squigee = this.transform.parent.gameObject; squigeeHealth = squigee.GetComponent <SquigeeHealth>(); }
void Awake() { GameObject p = GameObject.FindGameObjectWithTag("Player"); player = p.transform; playerMover = p.GetComponent<PlayerMover>(); animator = GetComponent<Animator>(); nav = GetComponent<NavMeshAgent>(); squigeeHealth = GetComponent<SquigeeHealth>(); }
void Awake() { GameObject p = GameObject.FindGameObjectWithTag("Player"); player = p.transform; playerMover = p.GetComponent <PlayerMover>(); animator = GetComponent <Animator>(); nav = GetComponent <NavMeshAgent>(); squigeeHealth = GetComponent <SquigeeHealth>(); }