private void changeParentChatMode() { GameObject gameObject = GameObject.Find("Main"); if (null != gameObject) { Lobby component = gameObject.GetComponent <Lobby>(); if (null != component) { component.lobbyChat.ChatMode = chatMode; } Briefing4TeamMatch component2 = gameObject.GetComponent <Briefing4TeamMatch>(); if (null != component2) { component2.lobbyChat.ChatMode = chatMode; } BattleChat component3 = gameObject.GetComponent <BattleChat>(); if (null != component3) { component3.ChatMode = chatMode; } SquadingMain component4 = gameObject.GetComponent <SquadingMain>(); if (null != component4) { component4.lobbyChat.ChatMode = chatMode; } SquadMain component5 = gameObject.GetComponent <SquadMain>(); if (null != component5) { component5.lobbyChat.ChatMode = chatMode; } } }
private void VerifyChatView() { GameObject gameObject = GameObject.Find("Main"); if (null != gameObject) { Lobby component = gameObject.GetComponent <Lobby>(); if (null != component) { chatView = component.bChatView; } Briefing4TeamMatch component2 = gameObject.GetComponent <Briefing4TeamMatch>(); if (null != component2) { chatView = component2.bChatView; } BattleChat component3 = gameObject.GetComponent <BattleChat>(); if (null != component3) { chatView = component3.IsChatting; } SquadingMain component4 = gameObject.GetComponent <SquadingMain>(); if (null != component4) { chatView = true; } SquadMain component5 = gameObject.GetComponent <SquadMain>(); if (null != component5) { chatView = true; } } }