public void UpdateEnergyCells(SquadEnergyChangedEvent e, SquadNode squad, [JoinBySquad] SelfUserInSquadNode selfUserInSquad, [JoinBySquad, Combine] UserInSquadNode user, [JoinByUser] UserEnergyCellNode userCell, [JoinByUser] EnergyItemNode energy, [JoinByUser] UserInSquadNode userInSquad, [JoinByLeague] LeagueNode league) { this.UpdateEnergyCell(user, userCell, energy, league); }
public void SquadEnergyChanged(SquadEnergyChangedEvent e, SquadNode squad, [JoinBySquad] SelfUserInSquadNode selfUserInSquad) { this.UpdateSquadTeleportInfo(selfUserInSquad); }