예제 #1
0
    private void Die()
    {
        Squad.attackCooldown += 2 * Squad.stepCooldown;
        Squad.PlayExplosion();
        isDead = true;
        transform.SetParent(null);
        GetComponent <Collider2D>().enabled = false;


        // explosion animation
        animator.SetTrigger("Die");
        //...

        // & Destroy
        Destroy(gameObject, 4f);
    }