void Start() { // assign to new position to (0,0,0) transform.position = new Vector3(0, 0, 0); spwanManager = GameObject.Find("Spwan_Manager").GetComponent <SpwanManager>(); _uiManager = GameObject.Find("Canvas").GetComponent <UIManager>(); _audioSource = GetComponent <AudioSource>(); if (_audioSource == null) { Debug.Log("Error on player audio sourcee"); } else { _audioSource.clip = _laserSound; } }
void Awake() { instace = this; }
void Start() { _spwanManager = GameObject.Find("Spwan_Manager").GetComponent <SpwanManager>(); }