public virtual void tweenBones(SpriterAnimation animation) { foreach (SpriterBone key in bonesToTween.Keys) { SpriterBone toTween = key; SpriterKeyFrame frame = animation.frames[bonesToTween[key]]; long time = frame.getTime(); SpriterKeyFrame currentFrame = animation.getPreviousFrameForBone (toTween, time); SpriterKeyFrame nextFrame = animation.getNextFrameFor (toTween, currentFrame, 1); if (nextFrame != currentFrame) { SpriterBone bone1 = currentFrame.getBoneFor(toTween ); SpriterBone bone2 = nextFrame.getBoneFor(toTween); this.interpolateAbstractObject(toTween, bone1, bone2, currentFrame.getTime(), nextFrame .getTime(), time); } SpriterBone[] bones = new SpriterBone [frame.getBones().Length + 1]; for (int i = 0; i < bones.Length - 1; i++) { bones[i] = frame.getBones()[i]; } bones[bones.Length - 1] = toTween; frame.setBones(bones); } }
//import Com.Brashmonkey.Spriter.converters.SpriterObjectConverter; //import AnimationObject; //final private SpriterObjectConverter objectConverter = new SpriterObjectConverter(); public virtual SpriterAnimation buildAnimation( Animation animation) { MainLine mainline = animation.getMainline(); IList <TimeLine> timeLines = animation.getTimeline(); IList <Key> keyFrames = mainline .getKey(); bonesToTween = new Dictionary <SpriterBone , int>(); objectsToTween = new Dictionary <SpriterObject , int>(); SpriterAnimation spriterAnimation = new SpriterAnimation(animation.getId(), animation.getName(), animation.getLength()); for (int k = 0; k < keyFrames.Count; k++) { Key mainlineKey = keyFrames[k]; IList <SpriterObject> tempObjects = new List <SpriterObject >(); IList <SpriterBone> tempBones = new List <SpriterBone >(); SpriterKeyFrame frame = new SpriterKeyFrame (); frame.setTime(mainlineKey.getTime()); frame.setId(mainlineKey.getId()); foreach (BoneRef boneRef in mainlineKey.getBoneRef()) { TimeLine timeline = timeLines[boneRef.getTimeline()]; Key timelineKey = timeline.getKey()[boneRef.getKey()]; SpriterBone bone = boneMerger.merge(boneRef, timelineKey ); bone.setName(timeline.getName()); if (mainlineKey.getTime() != timelineKey.getTime()) { bonesToTween.Add(bone, k); } else { tempBones.Add(bone); } } //} foreach (AnimationObjectRef objectRef in mainlineKey.getObjectRef ()) { TimeLine timeline = timeLines[objectRef.getTimeline()]; Key timelineKey = timeline.getKey()[objectRef.getKey() ]; SpriterObject @object = objectMerger.merge(objectRef , timelineKey); @object.setName(timeline.getName()); if (mainlineKey.getTime() != timelineKey.getTime()) { objectsToTween.Add(@object, k); } else { tempObjects.Add(@object); } } //} SpriterObject[] objArray = new SpriterObject[tempObjects.Count]; tempObjects.CopyTo(objArray, 0); frame.setObjects(objArray); SpriterBone[] boneArray = new SpriterBone[tempBones.Count]; tempBones.CopyTo(boneArray, 0); frame.setBones(boneArray); spriterAnimation.frames.Add(frame); } this.tweenBones(spriterAnimation); this.tweenObjects(spriterAnimation); return(spriterAnimation); }