void Awake() { _detector = transform.GetChild(0).GetComponent <PlayerDetection>(); _postSearch = GetComponentInChildren <FindPlayer>(); _patrolBehav = GetComponent <Patrol>(); _spriteHand = GetComponent <Spritehandler>(); _coneRender = transform.GetChild(0).GetComponent <VisionConeRender>(); }
protected void AssignComponents() { _pathFinding = GetComponentInParent <Pathfinding>(); _patrolBehav = GetComponentInParent <Patrol>(); _soundHandler = GetComponentInParent <GuardSoundHandler>(); _spriteHandler = GetComponentInParent <Spritehandler>(); _playerDetector = GetComponent <PlayerDetection>(); _visionCone = GetComponent <LineRenderer>(); _detection = GetComponent <DetectionCommon>(); }