예제 #1
0
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);

            EntityTest();

            PathTest();

            SpriteScaler.Scale();
        }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     scaler = GetComponent <SpriteScaler> ();
 }