internal static bool Prefix(string name, out Sprite __state) { __state = SpriteRegister.GetFromRegister(name, ignoreWarnings: true); return(__state ? false : true); }
internal static bool Prefix(ItemMaster master, out Sprite __state) { __state = SpriteRegister.GetFromRegister(master.worldSpriteName, ignoreWarnings: true); return(__state ? false : true); }