public EyeCloseWing(float xpos, float ypos, int dir, SpriteMap s, Duck own, Duck closer) : base(xpos, ypos) { this._sprite = s.CloneMap(); this.graphic = (Sprite)this._sprite; this.center = new Vec2(8f, 8f); this._dir = dir; this.depth = new Depth(0.9f); if (this._dir < 0) { this.angleDegrees = 70f; } else { this.angleDegrees = 120f; } this.owner = (Thing)own; this._closer = closer; if (this._dir >= 0) { return; } this.x += 14f; }