public void Setup() { _artifacts = new DirectoryInfo(@"..\..\Artifacts").FullName; _generator = new SpriteImageGenerator(); _generator.Saving += SavingEventHandler; _generator.Saved += SavingEventHandler; }
static SpriteService() { SpriteDocument.Saving += SpriteSaving; SpriteDocument.Saved += SpriteSaved; _generator = new SpriteImageGenerator(); _generator.Saving += SpriteImageSaving; _generator.Saved += SpriteImageSaved; }
public static async Task Initialize() { await Task.Run(() => { SpriteDocument.Saving += SpriteSaving; SpriteDocument.Saved += SpriteSaved; _generator = new SpriteImageGenerator(); _generator.Saving += SpriteImageSaving; _generator.Saved += SpriteImageSaved; }); }