private string getFormatFileName(SpriteID _id) { if (_id.ToString().StartsWith("C")) // quy ước các hình các lá bài bắt đầu bằng chữ C nên đừng sử dụng chữ c cho cái khác nữa { return("card\\" + _id.ToString().Substring(1)); } if (_id.ToString().StartsWith("pha")) // quy ước các hình các lá bài bắt đầu bằng chữ C nên đừng sử dụng chữ c cho cái khác nữa { return("phase\\" + _id.ToString()); } if (_id.ToString().StartsWith("B")) //Card Big { return("card_big\\" + _id.ToString().Substring(1)); } if (_id.ToString().StartsWith("lp")) { return("General\\" + _id.ToString()); } if (_id.ToString().StartsWith("font")) { return("font\\" + _id.ToString()); } return(_id.ToString()); }
public MyObject(ContentManager _content, ID _id, SpriteID _spriteid) { Sprite = new Sprite(SpriteManager.getInstance(_content).GetSprite(_spriteid)); Status = STATUS.NORMAL; ID = _id; m_timer = new Timer(); }
/// <summary> /// /// </summary> /// <param name="spriteId">ID number of the particle's sprite.</param> /// <param name="pos">Origin position of the particle.</param> /// <param name="scale">Scale of the particle.</param> /// <param name="speed">Speed at which the particle travels.</param> /// <param name="direction">Direction in which the particle travels.</param> /// <param name="timeOut"></param> public Particle(SpriteID spriteId, Vector2 pos, double scale, int speed, double direction, double timeOut) : base(spriteId, pos, scale) { this._speed = speed; this._direction = new Vector2((float)Math.Cos(direction), (float)Math.Sin(direction)); this._timeOut = timeOut; }
public void Add(SpriteID key, RefCountedSprite value) { lock (_dict) { LinkedListNode <KeyValuePair <SpriteID, RefCountedSprite> > node; if (_dict.TryGetValue(key, out node)) { _list.Remove(node); _list.AddFirst(node); } else { node = new LinkedListNode <KeyValuePair <SpriteID, RefCountedSprite> >( new KeyValuePair <SpriteID, RefCountedSprite>(key, value)); _dict.Add(key, node); _list.AddFirst(node); value.AddReference(); } if (_dict.Count > Max_Size) { var nodetoremove = _list.Last; if (nodetoremove != null) { Remove(nodetoremove.Value.Key); } } } }
private string getFormatFileName(SpriteID _id) { if (_id.ToString().StartsWith("C")) // quy ước các hình các lá bài bắt đầu bằng chữ C nên đừng sử dụng chữ c cho cái khác nữa { return ("card\\"+_id.ToString().Substring(1) ); } if (_id.ToString().StartsWith("pha")) // quy ước các hình các lá bài bắt đầu bằng chữ C nên đừng sử dụng chữ c cho cái khác nữa { return ("phase\\" + _id.ToString()); } if(_id.ToString().StartsWith("B")) //Card Big { return ("card_big\\" + _id.ToString().Substring(1)); } if (_id.ToString().StartsWith("lp")) { return ("General\\" + _id.ToString()); } if (_id.ToString().StartsWith("font")) { return ("font\\" + _id.ToString()); } return _id.ToString(); }
public ConfusionTouchAnswerInfo(SpriteID SpriteID, bool IsCorrect, AnswerID AnswerID, ColorEnum BalloonColor, ColorEnum TextInBalloon, ColorEnum TextColor) { this.SpriteID = SpriteID; this.IsCorrect = IsCorrect; this.AnswerID = AnswerID; this.BalloonColor = BalloonColor; this.TextInBalloon = TextInBalloon; this.TextColor = TextColor; }
public Num(ContentManager _content, Vector2 _position, SpriteID _spriteid) : base(_content,ID.NUM,_spriteid) { this.m_position = _position; this.Sprite.Frame = new Rectangle(0, 0, Sprite.Texture.Width / 10, Sprite.Texture.Height); this.m_timer = new Timer(); this.m_s_number = String.Empty; Action = null; }
public Num(ContentManager _content, Vector2 _position, SpriteID _spriteid) : base(_content, ID.NUM, _spriteid) { this.m_position = _position; this.Sprite.Frame = new Rectangle(0, 0, Sprite.Texture.Width / 10, Sprite.Texture.Height); this.m_timer = new Timer(); this.m_s_number = String.Empty; Action = null; }
public Sprite(SpriteID id, String name, String textureFileName, Vector2 frameDimensions, int fps) { this._id = id; this._name = name; this._textureFileName = textureFileName; this._loaded = false; this._frameDimensions = frameDimensions; this._fps = fps; this._color = Color.White; }
/// <summary> /// <param>Get Sprite thông qua Id </param> /// <param>Quy ước Id phải trùng với tên file hình, nếu không tồn tại id nào thì ném ngoại lệ</param> /// </summary> /// <param name="_id"></param> /// <returns></returns> public Sprite GetSprite(SpriteID _id) { try{ return _listSprite[(int)_id]; } catch { throw new Exception("Id: \'" + _id + "\' is not exists"); } }
/// <summary> /// <param>Get Sprite thông qua Id </param> /// <param>Quy ước Id phải trùng với tên file hình, nếu không tồn tại id nào thì ném ngoại lệ</param> /// </summary> /// <param name="_id"></param> /// <returns></returns> public Sprite GetSprite(SpriteID _id) { try{ return(_listSprite[(int)_id]); } catch { throw new Exception("Id: \'" + _id + "\' is not exists"); } }
public Texture2D GetTexture(SpriteID _id) { try { return _listSprite[(int)_id].Texture; } catch { throw new Exception("Id: \'" + _id + "\' is not exists"); } }
public Sprite GetSpriteFromID(SpriteID ID) { Sprite sprite = GetSprite(ID); if (sprite == null) { sprite = GetSprite(SpriteID.DummySprite); } return(sprite); }
public static Sprite Get(SpriteID id) { foreach (Sprite g in graphics) { if (g.id.Equals(id)) { return g; } } return null; }
public ButtonProperties(SpriteID image, List <SpriteID> secondaryImages, string ButtonText, AnswerID ID, Action <int, int, bool, List <SequenceOfClick> > OnClickAction, bool isCorrect, List <SequenceOfClick> SequenceInfo, Color ButtonTextColor) { this.image = GetCorrectSpriteByID.Instance.GetSpriteFromID(image); this.secondaryImages = secondaryImages; this.ButtonText = ButtonText; this.ButtonTextColor = ButtonTextColor; this.ID = ID; this.isCorrect = isCorrect; this.SequenceInfo = SequenceInfo; this.OnClickAction = OnClickAction; }
public Texture2D GetTexture(SpriteID _id) { try { return(_listSprite[(int)_id].Texture); } catch { throw new Exception("Id: \'" + _id + "\' is not exists"); } }
private Sprite GetSprite(SpriteID ID) { Sprite sprite = null; for (int i = 0; i < SpriteHolders.Count; i++) { if (ID == SpriteHolders [i].SpriteID) { sprite = SpriteHolders [i].Sprite; break; } } return(sprite); }
public Sprite GetSprite(bool isSikpan, int num) //Rice, Soup { if (this.Category >= 3) { return(null); } if (isSikpan) { return(Resources.Load <Sprite>(foodPath + SpriteID.ToString() + "_S" + num.ToString())); } else { return(Resources.Load <Sprite>(foodPath + SpriteID.ToString() + "_T" + num.ToString())); } }
/// <summary> /// Gets the answer ID based on sprite ID. /// </summary> /// <returns>The answer IDB ased on sprite identifier.</returns> /// <param name="spriteID">Sprite identifier.</param> private AnswerID GetAnswerIDBasedOnSpriteID(SpriteID spriteID) { switch (spriteID) { case SpriteID.Balloon_Blue: return(AnswerID.Balloon_Blue); case SpriteID.Balloon_Green: return(AnswerID.Balloon_Green); case SpriteID.Balloon_Red: return(AnswerID.Balloon_Red); default: return(AnswerID.Balloon_Yellow); } }
public Card(ContentManager _content, ID _id, SpriteID _spriteId, eCardType _cardType) : base(_content, _id, _spriteId) { m_yellow_circle = new Sprite(SpriteManager.getInstance(_content).GetSprite(SpriteID.eff_y_circle)); m_yellow_circle.Scale = new Vector2(0.2f); m_yellow_circle.Origin = new Vector2(m_yellow_circle.Size.X / 2, m_yellow_circle.Size.Y / 2); m_backsideTexture = SpriteManager.getInstance(_content).GetTexture(SpriteID.CBackSide); m_frontsideTexture = SpriteManager.getInstance(_content).GetTexture(_spriteId); //this.CanATK = true; this.IsFaceUp = true; this.CardType = _cardType; this.Button = new Button(this.Sprite); this.Button.Position = this.Position; this.Button.ButtonEvent += new Action(Button_DoActionClick); this.Button.RightClick += new Action(Button_OnRightClick); this.Hovered += new CardHoveredEventHandle(Card_Hovered); }
public Monster(ContentManager _content, SpriteID _spriteId, eCardType _cardType = eCardType.MONSTER)//cái tham số mặc nhiên để tạm : base(_content, ID.CARD, _spriteId, _cardType) { this.Original = new MonsterCardData((MonsterCardData)CardProvider.GetInstance().GetCardById(_spriteId.ToString())); this.IsEffect = Original.IsEffect; this.Attribute = Original.Attribute; this.MonsterType = Original.MonsterType; this.Level = Original.Level; this.Atk = Original.Atk; this.Def = Original.Def; this.Rank = Original.Rank; this.PendulumScale = Original.PendulumScale; this.SpellSpeed = Original.SpellSpeed; this.CanATK = true; this.num_atk = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); this.num_def = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); this.num_slash = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); }
public bool Remove(SpriteID key) { lock (_dict) { LinkedListNode <KeyValuePair <SpriteID, RefCountedSprite> > removednode; if (_dict.TryGetValue(key, out removednode)) { _dict.Remove(key); _list.Remove(removednode); removednode.Value.Value.Release(); return(true); } else { return(false); } } }
//cái tham số mặc nhiên để tạm public Monster(ContentManager _content, SpriteID _spriteId, eCardType _cardType = eCardType.MONSTER) : base(_content, ID.CARD, _spriteId, _cardType) { this.Original = new MonsterCardData((MonsterCardData)CardProvider.GetInstance().GetCardById(_spriteId.ToString())); this.IsEffect = Original.IsEffect; this.Attribute = Original.Attribute; this.MonsterType = Original.MonsterType; this.Level = Original.Level; this.Atk = Original.Atk; this.Def = Original.Def; this.Rank = Original.Rank; this.PendulumScale = Original.PendulumScale; this.SpellSpeed = Original.SpellSpeed; this.CanATK = true; this.num_atk = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); this.num_def = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); this.num_slash = new Num(_content, Vector2.Zero, SpriteID.font_710_whitenum); }
public bool TryGetValue(SpriteID key, out RefCountedSprite value) { LinkedListNode <KeyValuePair <SpriteID, RefCountedSprite> > node; bool result = false; lock (_dict) result = _dict.TryGetValue(key, out node); if (node != null) { value = node.Value.Value; _list.Remove(node); _list.AddFirst(node); } else { value = default(RefCountedSprite); } return(result); }
public RefCountedSprite this[SpriteID key] { get { RefCountedSprite value; if (TryGetValue(key, out value)) { return(value); } return(default(RefCountedSprite)); } set { if (Equals(value, default(RefCountedSprite))) { Remove(key); } else { Add(key, value); } } }
public GameObject(SpriteID spriteId, Vector2 pos, double scale) { this._spriteId = spriteId; this._pos = pos; this._scale = scale; }
public void Awake() { spriteIdInstance = this; }
public ControllableObject(SpriteID spriteId, PlayerIndex owner) : base(spriteId) { this._owner = owner; }
public Inferno(SpriteID spriteId, Vector2 pos, double scale) : base(spriteId, pos, scale) { }
public ButtonProperties(SpriteID image, List <SpriteID> secondaryImages, string ButtonText, AnswerID ID, Action <int, int, bool, List <SequenceOfClick> > OnClickAction, bool isCorrect, List <SequenceOfClick> SequenceInfo) : this(image, secondaryImages, ButtonText, ID, OnClickAction, isCorrect, SequenceInfo, Color.black) { }
public Trap(ContentManager _content, SpriteID _spriteId) : base(_content, ID.CARD, _spriteId, eCardType.TRAP) { this.Original = new TrapCardData((TrapCardData)CardProvider.GetInstance().GetCardById(_spriteId.ToString())); }
public Sprite(SpriteID id, String name, String textureFileName) : this(id, name, textureFileName, new Vector2(0, 0), 0) { }
public SynchroMonster(ContentManager _content, SpriteID _spriteId) : base(_content, _spriteId, eCardType.SYNCHRO) { }
public Fireball(SpriteID spriteId, Vector2 pos, double scale, int speed) : base(spriteId, pos, scale) { this._speed = speed; }
public Backdrop(SpriteID spriteId, Vector2 pos, double scale) : base(spriteId, pos, scale) { }
public bool ContainsKey(SpriteID key) { lock (_dict) return(_dict.ContainsKey(key)); }
public XYZMonster(ContentManager _content, SpriteID _spriteId) : base(_content, _spriteId, eCardType.XYZ) { meterial = new List<Monster>(5); }
public Spell(ContentManager _content, SpriteID _spriteId) : base(_content, ID.CARD, _spriteId, eCardType.SPELL) { this.Original = new SpellCardData((SpellCardData)CardProvider.GetInstance().GetCardById(_spriteId.ToString())); }
public XYZMonster(ContentManager _content, SpriteID _spriteId) : base(_content, _spriteId, eCardType.XYZ) { meterial = new List <Monster>(5); }
public GameObject(SpriteID spriteId) : this(spriteId, new Vector2(0, 0), 1.0f) { }
public Sprite(SpriteID id) { this.ID = id; }
public Particle(SpriteID spriteId, Vector2 pos, double scale, int speed, double direction, double timeOut, Boolean fade) : this(spriteId, pos, scale, speed, direction, timeOut) { this._fade = fade; }
public FusionMonster(ContentManager _content, SpriteID _spriteId) : base(_content, _spriteId, eCardType.FUSION) { }
public ControllableObject(SpriteID spriteId, Vector2 pos, double scale, PlayerIndex owner) : base(spriteId, pos, scale) { this._owner = owner; }
public SpeedTouchAnswerInfo(SpriteID SpriteID, bool IsCorrect, AnswerID AnswerID) { this.SpriteID = SpriteID; this.IsCorrect = IsCorrect; this.AnswerID = AnswerID; }
private ColorEnum GetColorBasedOnAnswerOrSpriteID(IDType iD, AnswerID answerID = AnswerID.None, SpriteID spriteID = SpriteID.DummySprite) { switch (iD) { case IDType.AnswerID: switch (answerID) //AnswerID { case AnswerID.Balloon_Blue: return(ColorEnum.Blue); case AnswerID.Balloon_Red: return(ColorEnum.Red); case AnswerID.Balloon_Green: return(ColorEnum.Green); default: return(ColorEnum.Yellow); } default: //SpriteID switch (spriteID) { case SpriteID.Balloon_Blue: return(ColorEnum.Blue); case SpriteID.Balloon_Red: return(ColorEnum.Red); case SpriteID.Balloon_Green: return(ColorEnum.Green); default: return(ColorEnum.Yellow); } } }
public Dragon(SpriteID spriteId, Vector2 pos, double scale) : base(spriteId, pos, scale) { }