private void SerializeData() { var stream = new YamlStream(); string input = TestYaml.GetFileContextByPath("Assets/Res/spriteRelate.txt"); stream.Load(new StringReader(input)); var deserializer = new DeserializerBuilder() .WithNamingConvention(new NullNamingConvention()) .Build(); SpriteDataClass order = deserializer.Deserialize <SpriteDataClass>(input); int a = 0; }
private void SerializeData() { var stream = new YamlStream(); string input = GetFileContextByPath(strSpriteRelate); stream.Load(new StringReader(input)); var deserializer = new DeserializerBuilder() .WithNamingConvention(new NullNamingConvention()) .Build(); m_sprData = deserializer.Deserialize <SpriteDataClass>(input); m_sprData.BuildDic(); int a = 0; }
private void testTmxClass() { SpriteDataClass _ca = new SpriteDataClass(); _ca.TextureImporter = new TextureImporterClass(); _ca.TextureImporter.internalIDToNameTable = new InternalTableElement[2]; _ca.TextureImporter.internalIDToNameTable[0] = new InternalTableElement(); _ca.TextureImporter.internalIDToNameTable[0].first = new Dictionary <string, string>(); _ca.TextureImporter.internalIDToNameTable[0].first.Add("213", "7474831727883183029"); _ca.TextureImporter.internalIDToNameTable[0].second = "tmw_desert_spacing_0"; _ca.TextureImporter.internalIDToNameTable[1] = new InternalTableElement(); _ca.TextureImporter.internalIDToNameTable[1].first = new Dictionary <string, string>(); _ca.TextureImporter.internalIDToNameTable[1].first.Add("213", "7474831727883183029"); _ca.TextureImporter.internalIDToNameTable[1].second = "tmw_desert_spacing_0"; var serializer = new SerializerBuilder().Build(); var yaml = serializer.Serialize(_ca); int a = 0; }