public override void Draw(SpriteBatch batch, Vector2 offset) { if (ShowTextWindow) { textWindowSprite.Draw(batch, drawTextWindowFrom); batch.DrawString(Room.Game.MainFont, Room.NoteText, drawTextWindowFrom + startTextFrom, Color.Black, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.97f); } base.Draw(batch, offset); }