public static SpringPosition Begin(GameObject go, Vector3 pos, float strength) { SpringPosition springPosition = go.GetComponent <SpringPosition>(); if (springPosition == null) { springPosition = go.AddComponent <SpringPosition>(); } springPosition.target = pos; springPosition.strength = strength; springPosition.onFinished = null; if (!springPosition.get_enabled()) { springPosition.mThreshold = 0f; springPosition.set_enabled(true); } return(springPosition); }
public static SpringPosition Begin(GameObject go, Vector3 pos, float strength) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) SpringPosition springPosition = go.GetComponent <SpringPosition>(); if (springPosition == null) { springPosition = go.AddComponent <SpringPosition>(); } springPosition.target = pos; springPosition.strength = strength; springPosition.onFinished = null; if (!springPosition.get_enabled()) { springPosition.mThreshold = 0f; springPosition.set_enabled(true); } return(springPosition); }