// Start is called before the first frame update void Start() { SplitRoom room = new SplitRoom(left, right, top, bottom); room.maxHeight = maxHeight; room.maxWidth = maxWidth; room.minHeight = minHeight; room.minWidth = minWidth; room.Split(); room.Trim(); room.CreateAndDrawRoom(); }
public void Trim() { left += borders; right -= borders; top -= borders; bottom += borders; if (leftRoom != null) { leftRoom.Trim(); } if (rightRoom != null) { rightRoom.Trim(); } }