/// <summary> /// Notifies renderers that device resources may now be recreated. /// </summary> public void OnDeviceRestored(Object sender, EventArgs e) { #if DRAW_SAMPLE_CONTENT spinningCubeRenderer.CreateDeviceDependentResourcesAsync(); _spatialSurfaceRenderer.CreateDeviceDependentResourcesAsync(); #endif }
/// <summary> /// Notifies renderers that device resources may now be recreated. /// </summary> public void OnDeviceRestored(object sender, EventArgs e) { #if DRAW_SAMPLE_CONTENT spinningCubeRenderer.CreateDeviceDependentResourcesAsync(); // cameraTestRenderer.CreateDeviceDependentResourcesAsync(); #endif }