public override void Update() { HandleInput(); if (mSpine != null && mPlaying) { mSpine.Update(); } if (mEditorForm.listBoxSkeletons.SelectedItem == null) { mSpine = null; } }
public override void Update() { mModel.Update(); }
public override void Update() { HandleInput(); if (mSpine != null && mPlaying) { mSpine.Update(); } if (mEditorForm.listBoxSkeletons.SelectedItem == null) { mSpine = null; } }
public override void Update() { mModel.Update(); }