public async Task <bool> RetSpilAsync(Spil retSpil) { if (await AuthenticateUser()) { try { await App.mobileServiceClient.InvokeApiAsync("Spil", JToken.FromObject(retSpil), HttpMethod.Put, null); } catch (MobileServiceInvalidOperationException ex) { if (ex.Response.StatusCode == System.Net.HttpStatusCode.Unauthorized) { App.passwordVault.Remove(App.passwordCredentials); await AuthenticateUser(); await App.mobileServiceClient.InvokeApiAsync("Spil", JToken.FromObject(retSpil), HttpMethod.Put, null); } } catch (Exception ex) { string mess = ex.ToString(); } } else { MessageDialog dlg = new MessageDialog("Fejl ved authentication!"); await dlg.ShowAsync(); } return(true); }
public List <Move> IspitajObicno(Spil spp, Karta talon) //CheckBasic { List <Move> potezi = new List <Move>(); for (int i = 0; i < spp.Karte.Count(); i++) { if (spp.Karte[i].Broj.CompareTo(talon.Broj) == 0 || spp.Karte[i].Boja == talon.Boja) { List <Move> ispitajJ = IspitajJ(spp.Karte[i]); if (ispitajJ.Count() > 0) { foreach (Move m in ispitajJ) { potezi.Add(m); } } else { List <Move> ispitaj8a = new List <Move>(); ispitaj8a = Ispitaj8A(spp.Karte[i], spp, ispitaj8a, talon); if (ispitaj8a.Count > 0) { foreach (Move m in ispitaj8a) { potezi.Add(m); } } } } } return(potezi); }
public async Task Gem() { if (App.Spil == null) { var spil = new Spil(); spil.Makker = Makker; spil.Stik = Stik; spil.Melder = Melder; BeregnMeldingFraIndtastning(spil, Melding, Skæve); await _whistApi.OpretSpilAsync(spil); NavigationService.Navigate(typeof(RundePage), App.RundeH); } else { var spil = App.Spil; spil.Makker = Makker; spil.Stik = Stik; spil.Melder = Melder; BeregnMeldingFraIndtastning(spil, Melding, Skæve); await _whistApi.RetSpilAsync(spil); NavigationService.Navigate(typeof(RundePage), App.RundeH); } }
static void Init() { spil = GameObject.FindObjectOfType<Spil> (); SpilEditorConfig window = (SpilEditorConfig)EditorWindow.GetWindow (typeof(SpilEditorConfig)); window.autoRepaintOnSceneChange = true; window.titleContent.text = "Configuration"; window.Show (); }
public bool DeleteSpil(int?Id) { Spil spil = ctx.Spil.Find(Id); ctx.Spil.Remove(spil); ctx.SaveChanges(); return(true); }
public static void Error(string message) { Spil spil = GameObject.FindObjectOfType <Spil>(); if (spil != null && spil.EditorLogging) { Debug.LogError(message); } }
/// <summary> /// This method is marked as internal and should not be exposed to developers. /// The Spil Unity SDK is not packaged as a seperate assembly yet so this method is currently visible, this will be fixed in the future. /// Internal method names start with a lower case so you can easily recognise and avoid them. /// </summary> internal override void SpilInit(bool withPrivacyPolicy) { #if UNITY_ANDROID Spil spil = GameObject.FindObjectOfType <Spil>(); CallNativeMethod("init", new object[] { withPrivacyPolicy }, true); RegisterDevice(spil.ProjectId); RequestPackages(); #endif }
public int NadjiUSpilu(Spil spil, Karta k) //Find in the deck { for (int i = 0; i < spil.Karte.Count(); i++) { if (spil.Karte[i].Broj.CompareTo(k.Broj) == 0 && spil.Karte[i].Boja == k.Boja) { return(i); } } return(-1); }
private void BeregnMeldingFraIndtastning(Spil spil, int Melding, int Skæve) { if (Skæve > 0 && Melding > 1) { Melding += Skæve * 10; } int[] point = WhistCalc.BeregnPoint(spil.Melder, Melding, spil.Stik, spil.Makker); spil.Point1 = point[0]; spil.Point2 = point[1]; spil.Point3 = point[2]; spil.Point4 = point[3]; }
static void Init() { spil = GameObject.FindObjectOfType <Spil>(); SpilEditorConfig window = (SpilEditorConfig)EditorWindow.GetWindow(typeof(SpilEditorConfig)); window.autoRepaintOnSceneChange = true; window.titleContent.text = "Configuration"; window.Show(); androidGameVersion = PlayerSettings.bundleVersion; androidPackageName = GetAndroidPackageName(); iosGameVersion = PlayerSettings.bundleVersion; iosBundelId = GetIOSBundleId(); }
public List <Move> Ispitaj8A(Karta k, Spil spil, List <Move> ispitaj8a, Karta talon) //Check for 8 { talon = k; if (k.Broj.CompareTo("8") == 0 || k.Broj.CompareTo("A") == 0) { ispitaj8a.Add(new Move(TipPoteza.BacaKartu, k.Boja, k)); if (NadjiUSpilu(spil, k) > -1) { spil.Karte.RemoveAt(NadjiUSpilu(spil, k)); } List <Move> pom = IspitajObicno(spil, talon); foreach (Move p in pom) { ispitaj8a.Add(p); } } return(ispitaj8a); }
public void reset() { numOfRemCard = 52; Suits = new List <Karta> [4]; Numbers = new List <Karta> [13]; for (int i = 0; i < 4; i++) { Suits[i] = new List <Karta>(); } for (int i = 0; i < 13; i++) { Numbers[i] = new List <Karta>(); } Spil karte = new Spil(); foreach (Karta karta in karte.Karte) { Suits[(int)karta.Boja - 1].Add(karta); Numbers[brojToNumber(karta.Broj) - 1].Add(karta); } }
public IEnumerator SendCoroutine() { Spil spil = GameObject.FindObjectOfType <Spil>(); platform = EditorUserBuildSettings.activeBuildTarget.ToString().Trim().ToLower(); #if UNITY_5_6_OR_NEWER bundleIdentifier = PlayerSettings.applicationIdentifier; #elif UNITY_5_3_OR_NEWER bundleIdentifier = PlayerSettings.bundleIdentifier; #endif AddDefaultParameters(); WWWForm requestForm = new WWWForm(); requestForm.AddField("name", eventName); requestForm.AddField("data", data.ToString()); requestForm.AddField("customData", !customData.IsNull ? customData.Print() : "{}"); var epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); var time = (long)(DateTime.Now.ToUniversalTime() - epoch).TotalMilliseconds; requestForm.AddField("ts", time.ToString()); requestForm.AddField("queued", 0); if (Spil.Instance.GetPrivValue() > -1) { requestForm.AddField("priv", Spil.Instance.GetPrivValue()); } if (spil.EditorDebugMode) { requestForm.AddField("debugMode", Convert.ToString(spil.EditorDebugMode).ToLower()); } if (SpilUnityEditorImplementation.spilToken != null) { requestForm.AddField("spilToken", SpilUnityEditorImplementation.spilToken); } WWW request = new WWW( "https://apptracker.spilgames.com/v1/native-events/event/" + platform + "/" + Spil.BundleIdEditor + "/" + eventName, requestForm); yield return(request); SpilLogging.Log("Sending event: " + "Name: " + eventName + " \nData: " + data + " \nCustom Data: " + customData.Print() + " \nTimestamp: " + time); if (request.error != null && !request.error.Equals("")) { if (Spil.BundleIdEditor == null || Spil.BundleIdEditor.Equals("")) { SpilLogging.Error( "Spil Initialize might not have been called! Please make sure you call Spil.Initialize() at app start!"); } else if (request.responseHeaders != null && request.responseHeaders.Count > 0) { foreach (KeyValuePair <string, string> entry in request.responseHeaders) { if (entry.Key.Equals("STATUS")) { if (entry.Value.Contains("401")) { SocialLoginManager.ProcessUnauthorizedResponse(request.text); SpilLogging.Error("Unauthorized 401 event! Error: " + request.text); } else { SpilLogging.Error("Error getting data: " + request.error); SpilLogging.Error("Error getting data: " + request.text); } } } } else { SpilLogging.Error("Error getting data: " + request.error); SpilLogging.Error("Error getting data: " + request.text); } } else { JSONObject serverResponse = new JSONObject(request.text); SpilLogging.Log("Data returned: \n" + serverResponse); ResponseEvent.Build(serverResponse); } GameObject.Destroy(this); }
public Engine(int numOfBots) { deck = new Spil(true); if (numOfBots == 0) { player1 = new PlayerUser(false); player2 = new PlayerUser(false); } else if (numOfBots == 1) { Random random = new Random(); if (random.Next() % 2 == 0) { player1 = new PlayerUser(false); player2 = new PlayerUser(true); } else { player1 = new PlayerUser(true); player2 = new PlayerUser(false); } } else if (numOfBots == 2) { player1 = new PlayerUser(new _16114.Gilgamesh()); player2 = new PlayerUser(new _16114.Gilgamesh()); } else { throw new Exception("Neispravan broj igraca"); } player1.nextPlayer = player2; player1.previousPlayer = player2; player2.nextPlayer = player1; player2.previousPlayer = player1; topCard = deck.Karte[0]; cardsPlaid = new List <Karta>(); deck.Karte.RemoveAt(0); //Da ne pocninje partiju sa kaznenim kartama if (topCard.Broj == "7" || (topCard.Broj == "2" && topCard.Boja == Boja.Tref)) { int index = 0; while (deck.Karte[index].Broj == "7" || (deck.Karte[index].Broj == "2" && deck.Karte[index].Boja == Boja.Tref)) { index++; } Karta pom = topCard; topCard = deck.Karte[index]; deck.Karte[index] = pom; } cardsPlaid.Add(topCard); suit = Boja.Unknown; penalty = 0; drewCard = false; playerChange = true; //Dealibg cards player1.SetRuka(deck.Karte.GetRange(0, 6)); deck.Karte.RemoveRange(0, 6); player2.SetRuka(deck.Karte.GetRange(0, 6)); deck.Karte.RemoveRange(0, 6); player1.Bacenekarte(cardsPlaid, Boja.Unknown, 6); player2.Bacenekarte(cardsPlaid, Boja.Unknown, 6); cardsPlaid.Clear(); current = player1; }
public bool PutSpil(Spil retSpil) { ctx.Entry(retSpil).State = System.Data.Entity.EntityState.Modified; ctx.SaveChanges(); return(true); }
public bool PostSpil(Spil nytSpil) { ctx.Spil.Add(nytSpil); ctx.SaveChanges(); return(true); }