/// <summary> /// Consumes a Spiderling of the same owner to regain some eggs to spawn more Spiderlings. /// </summary> /// <param name="spiderling">The Spiderling to consume. It must be on the same Nest as this BroodMother.</param> /// <returns>True if the Spiderling was consumed. False otherwise.</returns> public bool Consume(Spiders.Spiderling spiderling) { return(this.RunOnServer <bool>("consume", new Dictionary <string, object> { { "spiderling", spiderling } })); }
/// <summary> /// Attacks another Spiderling /// </summary> /// <param name="spiderling">The Spiderling to attack.</param> /// <returns>True if the attack was successful, false otherwise.</returns> public bool Attack(Spiders.Spiderling spiderling) { return(this.RunOnServer <bool>("attack", new Dictionary <string, object> { { "spiderling", spiderling } })); }