public void Explosion(TriggerEnterEvent e, RemoteTankNode targetTank, SpiderActiveNode spider, [JoinByTank] SingleNode <SelfTankComponent> tank) { MineUtil.ExecuteSplashExplosion(spider.Entity, tank.Entity, spider.rigidbody.Rigidbody.transform.position); }
public void StopUnit(SelfSplashHitEvent e, SpiderActiveNode spider) { spider.Entity.RemoveComponent <UnitReadyComponent>(); }
public void Activate(NodeAddedEvent e, SpiderActiveNode activeSpider) { activeSpider.spiderAnimator.StartActivation(); }