/// <summary> /// Initializes the screen /// </summary> /// <param name="memoryBitMapAllocation">The memory allocation.</param> public Screen(int memoryBitMapAllocation = DefaultMemoryAllocationBitmap) { if (_isInitialized) { return; } MemoryAllocationBitmap = memoryBitMapAllocation; BackLightPin = 32; Controller = new(); Controller.OpenPin(BackLightPin, PinMode.Output); Enabled = true; var displaySpiConfig = new SpiConfiguration( 1, ChipSelect, DataCommand, Reset, BackLightPin); var screenConfig = new ScreenConfiguration( 0, 0, 320, 240); _ = DisplayControl.Initialize( displaySpiConfig, screenConfig, (uint)MemoryAllocationBitmap); _isInitialized = true; }
/// <summary> /// Initializes the screen /// </summary> /// <param name="memoryBitMapAllocation">The memory allocation.</param> public Screen(int memoryBitMapAllocation = DefaultMemoryAllocationBitmap) { if (_isInitialized) { return; } // We're allocating enough memory for the full screen because these targets have PSRAM MemoryAllocationBitmap = memoryBitMapAllocation; // backligth is not controlled by the screen driver BackLightPin = -1; #if M5CORE2 _power = M5Stack.M5Core2.Power; #elif TOUGH _power = M5Stack.Tough.Power; #endif // Reset screen _power.Gpio4Value = PinValue.Low; Thread.Sleep(100); _power.Gpio4Value = PinValue.High; Thread.Sleep(100); #if TOUGH // Reset touch controller _power.Gpio1Value = PinValue.Low; Thread.Sleep(100); _power.Gpio1Value = PinValue.High; Thread.Sleep(100); #endif // Create the screen var displaySpiConfig = new SpiConfiguration( 1, ChipSelect, DataCommand, Reset, BackLightPin); var screenConfig = new ScreenConfiguration( 0, 0, 320, 240); _ = DisplayControl.Initialize( displaySpiConfig, screenConfig, (uint)MemoryAllocationBitmap); // set initial value for brightness BrightnessPercentage = DefaultScreenBrightness; // enable back-light Enabled = true; _isInitialized = true; }
/// <summary> /// Initializes the screen /// </summary> /// <param name="memoryBitMapAllocation">The memory allocation.</param> public Screen(int memoryBitMapAllocation = DefaultMemoryAllocationBitmap) { if (_isInitialized) { return; } MemoryAllocationBitmap = memoryBitMapAllocation; // Not used in Stick versions, AXP is doing this BackLightPin = -1; #if M5STICKC _power = M5StickC.Power; #else _power = M5StickCPlus.Power; #endif var displaySpiConfig = new SpiConfiguration( 1, ChipSelect, DataCommand, Reset, BackLightPin); #if M5STICKC var screenConfig = new ScreenConfiguration( 26, 1, 80, 160); #else var screenConfig = new ScreenConfiguration( 52, 40, 135, 240); #endif _ = DisplayControl.Initialize( displaySpiConfig, screenConfig, (uint)MemoryAllocationBitmap); // Enable the screen Enabled = true; // For M5Stick, values from 2.6 to 3V are working fine LuminosityPercentage = 100; _power.EnableLDO3(true); _isInitialized = true; }
public Maxim186(Maxim186Configuration adcConfig, FtChannelConfig config, SpiConfiguration spiConfig) : base(config, spiConfig) { _adcConfig = adcConfig; }