protected override void OnEffectCountered(SpellCounterReason reason)
 {
     if (reason == SpellCounterReason.IllegalTarget)
       {
     Source.SourceCard.Sacrifice();
       }
 }
 protected override void OnEffectCountered(SpellCounterReason reason)
 {
     if (reason == SpellCounterReason.IllegalTarget)
     {
         Source.SourceCard.Sacrifice();
     }
 }
예제 #3
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 public SpellCounteredEvent(Card card, SpellCounterReason reason)
 {
     Card   = card;
     Reason = reason;
 }
예제 #4
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 public SpellCounteredEvent(Card card, SpellCounterReason reason)
 {
     Card = card;
       Reason = reason;
 }
예제 #5
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        public void EffectCountered(SpellCounterReason reason)
        {
            _card.PutToGraveyard();

              Publish(new SpellCounteredEvent(_card, reason));
        }
예제 #6
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 protected virtual void OnEffectCountered(SpellCounterReason reason)
 {
 }
예제 #7
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 public void EffectCountered(SpellCounterReason reason)
 {
     Source.EffectCountered(reason);
     OnEffectCountered(reason);
 }
예제 #8
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        public void EffectCountered(SpellCounterReason reason)
        {
            _card.PutToGraveyard();

            Publish(new SpellCounteredEvent(_card, reason));
        }
예제 #9
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 public void EffectCountered(SpellCounterReason reason)
 {
 }
예제 #10
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 public void EffectCountered(SpellCounterReason reason)
 {
 }