//opens the spell crafting menu public void SpellMenu() { hudUI.SetActive(false); Time.timeScale = 0f; isPaused = true; Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto); spellMenuUI.SetActive(true); spellCraftMenu.LoadSpell(spellController.getSpellSlot()); pauseMenuUI.SetActive(false); }