// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); playerscript = player.GetComponent(typeof(PlayerController)) as PlayerController; spells = player.GetComponent(typeof(Spells)) as Spells; scs = player.GetComponent(typeof(SpellCastScript)) as SpellCastScript; }
// Use this for initialization void Start() { worth = 100; moveSpeed = 1.5f; moveSpeedOriginal = moveSpeed; currentHealth = 450; maxHealth = 450; isStunned = false; isMoving = false; immunityFrames = false; stunDuration = 0; player = GameObject.FindGameObjectWithTag("Player"); playerscript = player.GetComponent(typeof(PlayerController)) as PlayerController; scs = player.GetComponent(typeof(SpellCastScript)) as SpellCastScript; StartCoroutine(dontgetstuck()); //pc = player.GetComponent(typeof(PlayerController)) as PlayerController; }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); playerscript = (PlayerController)player.GetComponent(typeof(PlayerController)); spells = (Spells)player.GetComponent(typeof(Spells)); spellcast = player.GetComponent(typeof(SpellCastScript)) as SpellCastScript; if (playerscript.getSpellL() != -1) { timeL = spells.getSpellCD(playerscript.getSpellL()); } if (playerscript.getSpellR() != -1) { timeR = spells.getSpellCD(playerscript.getSpellR()); } if (playerscript.getSpell1() != -1) { time1 = spells.getSpellCD(playerscript.getSpell1()); } if (playerscript.getSpell2() != -1) { time2 = spells.getSpellCD(playerscript.getSpell2()); } }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); playerscript = (PlayerController)player.GetComponent(typeof(PlayerController)); spells = (Spells)player.GetComponent(typeof(Spells)); spellcast = player.GetComponent(typeof(SpellCastScript)) as SpellCastScript; if (playerscript.getSpellL() != -1) timeL = spells.getSpellCD(playerscript.getSpellL()); if (playerscript.getSpellR() != -1) timeR = spells.getSpellCD(playerscript.getSpellR()); if (playerscript.getSpell1() != -1) time1 = spells.getSpellCD(playerscript.getSpell1()); if (playerscript.getSpell2() != -1) time2 = spells.getSpellCD(playerscript.getSpell2()); }