public static void Save(SpellCardDeck deck) { string deckName = deck.DeckName.Replace(" ", "_"); XElement xml = new XElement("PlayerDeck", deck.Select(x => new XElement("Card", new XAttribute("CardID", x.CardId)))); using (XmlWriter writer = XmlWriter.Create(Path.Combine(DeckIOProperties.DECK_SAVE_LOCATION, deckName + ".xml"))) { xml.Save(writer); } }
public CardData(SpellCardDeck deckToGenerate) { ClassSpellDeck = deckToGenerate; Proportions = new List<ProportionValue<SpellCard>>(); CardsUsedByID = new Dictionary<string, int>(); foreach(SpellCard card in ClassSpellDeck) { Proportions.Add(card.Proportion); CardsUsedByID.Add(card.CardId, card.MaxCopiesOfCard); } }
public SpellDeckCardGenerator(SpellCardDeck deckToGenerate) { random = new Random(); Data = new CardData(deckToGenerate); GeneratedDeck = new SpellCardDeck(); TotalCardsGenerated = 0; AverageCost = 0; HighestCost = 0; InitilizeCurrentCardsUsedById(); GenerateDeck(); }