public void PlayVoice(SpeechKey key) { _queue.Enqueue(_voices[key]); }
public SessionFrame(BaseStage stage, SpeechKey narration) { this.Stage = stage; this.Narration = narration; }
public Voice this[SpeechKey key] { get { return _voices[key]; } }
public SessionFrame(BaseStage stage, float timeLeft, SpeechKey narration) { this.TimeLeft = timeLeft; this.Stage = stage; this.Narration = narration; }