예제 #1
0
        public void Run(MessageInterest messageInterest)
        {
            Console.WriteLine(string.Empty);
            _log.Info("Running the OddsFeed SDK Specific Dispatchers example");

            var configuration = Feed.GetConfigurationBuilder().SetAccessTokenFromConfigFile().SelectIntegration().LoadFromConfigFile().Build();
            var oddsFeed      = new Feed(configuration);

            AttachToFeedEvents(oddsFeed);

            _log.Info("Creating IOddsFeedSessions");

            var session = oddsFeed.CreateBuilder()
                          .SetMessageInterest(messageInterest)
                          .Build();

            _log.Info("Creating entity specific dispatchers");
            var matchDispatcher           = session.CreateSportSpecificMessageDispatcher <IMatch>();
            var stageDispatcher           = session.CreateSportSpecificMessageDispatcher <IStage>();
            var tournamentDispatcher      = session.CreateSportSpecificMessageDispatcher <ITournament>();
            var basicTournamentDispatcher = session.CreateSportSpecificMessageDispatcher <IBasicTournament>();
            var seasonDispatcher          = session.CreateSportSpecificMessageDispatcher <ISeason>();

            _log.Info("Creating event processors");
            var defaultEventsProcessor         = new EntityProcessor <ISportEvent>(session);
            var matchEventsProcessor           = new SpecificEntityProcessor <IMatch>(_log, matchDispatcher);
            var stageEventsProcessor           = new SpecificEntityProcessor <IStage>(_log, stageDispatcher);
            var tournamentEventsProcessor      = new SpecificEntityProcessor <ITournament>(_log, tournamentDispatcher);
            var basicTournamentEventsProcessor = new SpecificEntityProcessor <IBasicTournament>(_log, basicTournamentDispatcher);
            var seasonEventsProcessor          = new SpecificEntityProcessor <ISeason>(_log, seasonDispatcher);

            _log.Info("Opening event processors");
            defaultEventsProcessor.Open();
            matchEventsProcessor.Open();
            stageEventsProcessor.Open();
            tournamentEventsProcessor.Open();
            basicTournamentEventsProcessor.Open();
            seasonEventsProcessor.Open();

            _log.Info("Opening the feed instance");
            oddsFeed.Open();
            _log.Info("Example successfully started. Hit <enter> to quit");
            Console.WriteLine(string.Empty);
            Console.ReadLine();

            _log.Info("Closing / disposing the feed");
            oddsFeed.Close();

            DetachFromFeedEvents(oddsFeed);

            _log.Info("Closing event processors");
            defaultEventsProcessor.Close();
            matchEventsProcessor.Close();
            stageEventsProcessor.Close();
            tournamentEventsProcessor.Close();
            basicTournamentEventsProcessor.Close();
            seasonEventsProcessor.Close();

            _log.Info("Stopped");
        }
예제 #2
0
        public void Run(MessageInterest messageInterest, CultureInfo culture)
        {
            Console.WriteLine(string.Empty);
            _log.Info("Running the OddsFeed SDK Complete example");

            var configuration = Feed.GetConfigurationBuilder().SetAccessTokenFromConfigFile().SelectIntegration().LoadFromConfigFile().Build();
            var oddsFeed      = new Feed(configuration);

            AttachToFeedEvents(oddsFeed);

            _log.Info("Creating IOddsFeedSessions");

            var session = oddsFeed.CreateBuilder()
                          .SetMessageInterest(messageInterest)
                          .Build();

            _culture = culture;

            var marketWriter      = new MarketWriter(_log, _taskProcessor, _culture);
            var sportEntityWriter = new SportEntityWriter(_taskProcessor, _culture);

            _log.Info("Creating entity specific dispatchers");
            var matchDispatcher           = session.CreateSportSpecificMessageDispatcher <IMatch>();
            var stageDispatcher           = session.CreateSportSpecificMessageDispatcher <IStage>();
            var tournamentDispatcher      = session.CreateSportSpecificMessageDispatcher <ITournament>();
            var basicTournamentDispatcher = session.CreateSportSpecificMessageDispatcher <IBasicTournament>();
            var seasonDispatcher          = session.CreateSportSpecificMessageDispatcher <ISeason>();

            _log.Info("Creating event processors");
            var defaultEventsProcessor         = new EntityProcessor <ISportEvent>(session, sportEntityWriter, marketWriter);
            var matchEventsProcessor           = new SpecificEntityProcessor <IMatch>(_log, matchDispatcher, sportEntityWriter, marketWriter);
            var stageEventsProcessor           = new SpecificEntityProcessor <IStage>(_log, stageDispatcher, sportEntityWriter, marketWriter);
            var tournamentEventsProcessor      = new SpecificEntityProcessor <ITournament>(_log, tournamentDispatcher, sportEntityWriter, marketWriter);
            var basicTournamentEventsProcessor = new SpecificEntityProcessor <IBasicTournament>(_log, basicTournamentDispatcher, sportEntityWriter, marketWriter);
            var seasonEventsProcessor          = new SpecificEntityProcessor <ISeason>(_log, seasonDispatcher, sportEntityWriter, marketWriter);

            _log.Info("Opening event processors");
            defaultEventsProcessor.Open();
            matchEventsProcessor.Open();
            stageEventsProcessor.Open();
            tournamentEventsProcessor.Open();
            basicTournamentEventsProcessor.Open();
            seasonEventsProcessor.Open();

            _log.Info("Opening the feed instance");

            oddsFeed.Open();

            _log.Info("Example successfully started. Hit <enter> to quit");
            Console.WriteLine(string.Empty);
            Console.ReadLine();

            _log.Info("Closing / disposing the feed");
            oddsFeed.Close();

            DetachFromFeedEvents(oddsFeed);

            _log.Info("Closing event processors");
            defaultEventsProcessor.Close();
            matchEventsProcessor.Close();
            stageEventsProcessor.Close();
            tournamentEventsProcessor.Close();
            basicTournamentEventsProcessor.Close();
            seasonEventsProcessor.Close();

            _log.Info("Waiting for asynchronous operations to complete");
            var waitResult = _taskProcessor.WaitForTasks();

            _log.Info($"Waiting for tasks completed. Result:{waitResult}");

            _log.Info("Stopped");
        }