Entity CreateNewSpecies(GameVM gameVM) { NameDB name = new NameDB(Name); SpeciesDB species = new SpeciesDB(BaseGravity.Value, MinGravity.Value, MaxGravity.Value, BasePressure.Value, MinPressure.Value, MaxPressure.Value, BaseTemprature.Value, MinTemprature.Value, MaxTemprature.Value); return(SpeciesFactory.CreateSpeciesFromBlobs(gameVM.CurrentFaction, gameVM.Game.GlobalManager, name, species)); }