public override string ToString() { mySetFuncOutput = Program.SpecialFunction1; mySetFuncOutput += Program.SpecialFunction2; mySetFuncOutput("8", this); Console.WriteLine("Delegate is working"); return("Комп.число = " + Re + "+" + Im + "i \n"); }
void BuildDatabase(bool fetchIconsOnly) { var libraPath = System.IO.Path.Combine(Config.SupplementalPath, "app_data.sqlite"); var realm = new SaintCoinach.ARealmReversed(Config.GamePath, "SaintCoinach.History.zip", SaintCoinach.Ex.Language.English, libraPath); var libra = new SQLite.SQLiteConnection(libraPath, SQLite.SQLiteOpenFlags.ReadOnly); var builder = new DatabaseBuilder(libra, realm); DatabaseBuilder.PrintLine($"Game version: {realm.GameVersion}"); DatabaseBuilder.PrintLine($"Definition version: {realm.DefinitionVersion}"); var processing = Stopwatch.StartNew(); builder.Build(fetchIconsOnly); if (!fetchIconsOnly) SpecialOutput.Run(); processing.Stop(); DatabaseBuilder.PrintLine($"Processing elapsed: {processing.Elapsed}"); }
void BuildDatabase(bool fetchIconsOnly) { var path = _paths.FirstOrDefault(p => Directory.Exists(p)); var realm = new SaintCoinach.ARealmReversed(path, "SaintCoinach.History.zip", SaintCoinach.Ex.Language.English, "app_data.sqlite"); var libra = new SQLite.SQLiteConnection("app_data.sqlite", SQLite.SQLiteOpenFlags.ReadOnly); var builder = new DatabaseBuilder(libra, realm); DatabaseBuilder.PrintLine($"Game version: {realm.GameVersion}"); DatabaseBuilder.PrintLine($"Definition version: {realm.DefinitionVersion}"); OneTimeExports.Run(realm); var processing = Stopwatch.StartNew(); builder.Build(fetchIconsOnly); if (!fetchIconsOnly) { SpecialOutput.Run(); } processing.Stop(); DatabaseBuilder.PrintLine($"Processing elapsed: {processing.Elapsed}"); }
public void MinucDelegate(SpecialOutput b) { mySetFuncOutput -= b; }
public void AddDelegate(SpecialOutput b) { mySetFuncOutput += b; }