void Start() { startGame = StartGame.instance; spawner = SpawnerKolumnowy.instance; Time.timeScale = 0; scoreText.text = " "; finalScore.text = "0"; coinImage.enabled = false; GetComponent <SpriteRenderer>().color = Color.clear; gameOver.enabled = false; scoreStatic.enabled = false; finalScore.enabled = false; gOverImage.enabled = false; scoreImage.enabled = false; butten1.active = false; OptionScroll.enabled = false; OptionScrollText.enabled = false; backButten.active = false; backText.enabled = false; }
//public GameObject controller; private void Awake() { instance = this; }