예제 #1
0
 void Start()
 {
     startGame         = StartGame.instance;
     spawner           = SpawnerKolumnowy.instance;
     Time.timeScale    = 0;
     scoreText.text    = " ";
     finalScore.text   = "0";
     coinImage.enabled = false;
     GetComponent <SpriteRenderer>().color = Color.clear;
     gameOver.enabled         = false;
     scoreStatic.enabled      = false;
     finalScore.enabled       = false;
     gOverImage.enabled       = false;
     scoreImage.enabled       = false;
     butten1.active           = false;
     OptionScroll.enabled     = false;
     OptionScrollText.enabled = false;
     backButten.active        = false;
     backText.enabled         = false;
 }
예제 #2
0
    //public GameObject controller;

    private void Awake()
    {
        instance = this;
    }