예제 #1
0
        protected override void OnPackageReceivedClient(byte[] package)
        {
            SpawnedPlayerInfo playerInfo = new SpawnedPlayerInfo();

            playerInfo.DeserializeInto(package);

            ServerRunner.SpawnPhysicalPlayer(playerInfo.PlayerID, playerInfo.Position, playerInfo.Rotation);
        }
예제 #2
0
 public void SendTo(SpawnedPlayerInfo spawnedPlayerInfo, ushort reciver)
 {
     SendTo(spawnedPlayerInfo.SerializeToBytes(), reciver);
 }
예제 #3
0
 public void Send(SpawnedPlayerInfo spawnedPlayerInfo)
 {
     Send(spawnedPlayerInfo.SerializeToBytes());
 }