private void NextRace() { AudioManager.instance.Play("Next Race"); SelectionManager.CleanUpSelectionManager(); SpawnRacers.CleanUpSpawnRacers(); SpawnPlayers.CleanUpSpawnPlayers(); GameSettings.NavigationMode = 0; SceneManager.LoadScene("2 Meadows"); }
private void QuitToMainMenu() { AudioManager.instance.Play("Cancel"); SelectionManager.CleanUpSelectionManager(); SpawnRacers.CleanUpSpawnRacers(); SpawnPlayers.CleanUpSpawnPlayers(); ResultsManager.CleanUpResultsManager(); ResultsManager.initializedScores = false; SceneManager.LoadScene("1 Main Menu"); }