예제 #1
0
 private void Start()
 {
     spawn_area = player_spawn.GetComponent <SpawnAreaCircle>();
 }
예제 #2
0
 public void OnSceneGUI()
 {
     circle        = this.target as SpawnAreaCircle;
     Handles.color = Color.red;
     Handles.DrawWireDisc(circle.transform.position, circle.transform.up, circle.spawn_radius);
 }