예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     currentHealth        = initialHealth;
     playerMaterial       = GetComponent <SpriteRenderer>().material;
     invulnerabilityTimer = 50000;
     ship       = GetComponent <SpaceshipHandler>();
     healthRing = HealthRing.GetComponent <Image>();
     shieldRing = ShieldRing.GetComponent <Image>();
 }
        private int walkcycleSpeed = 75; // per nth millisecond (adjusted locally)

        #endregion Fields

        #region Constructors

        public Hero()
        {
            shipHandler = new SpaceshipHandler(this);
            //bossHandler = new BossHandler(this);
        }