public void AssignValues(SpaceShipScriptable myShip) { AccMovSpeed = myShip.Thrusters.AccMovSpeed; MovSpeed = myShip.Thrusters.MovSpeed * myShip.Cockpit.SpeedMod; DragSpeed = myShip.Thrusters.DragSpeed; AccRotSpeed = myShip.Wings.AccRotSpeed; RotSpeed = myShip.Wings.RotSpeed * myShip.Cockpit.SpeedMod; StabilizeSpeed = myShip.Wings.StabilizeSpeed; }
public void AssignValues(SpaceShipScriptable myShip) { Damage = myShip.Cannons.Damage; Cooldown = myShip.Cannons.Cooldown; ProjPrefab = myShip.Cannons.ProjPrefab; }
public void AssignValues(SpaceShipScriptable myShip) { MaxHealth = myShip.Cockpit.Health; }