private void Refresh()
        {
            delayTimeField.text = sourceManager.delayTime.ToString();
            foreach (Transform item in verticalListContainer)
            {
                Destroy(item.gameObject);
            }

            Dictionary <string, VideoSourceModel> sources = sourceManager.GetAllVideoModels();

            foreach (VideoSourceModel model in sources.Values)
            {
                GameObject go = Instantiate(videoItemPrefab);
                go.transform.SetParent(verticalListContainer, false);
                go.GetComponent <VideoItemUI>().Init(model, this);
            }

            audioUrl.text = sourceManager.GetAudioURL();
            string fileName = Application.persistentDataPath + "/Documents/audio.mp3";

            if (File.Exists(fileName))
            {
                audioStatusText.text = "on disk";
            }
        }
예제 #2
0
    public void Refresh()
    {
        foreach (VideoPlayerController video in videos)
        {
            Destroy(video.gameObject);
        }

        videos.Clear();

        Dictionary <string, VideoSourceModel> sources = sourceManager.GetAllVideoModels();

        foreach (VideoSourceModel item in sources.Values)
        {
            GameObject            go = Instantiate(videoPlayerPrefab);
            VideoPlayerController videoController = go.GetComponent <VideoPlayerController>();
            videoController.transform.SetParent(transform, false);
            videoController.Init(item, sourceManager);

            if (sourceManager.useFake)
            {
                videoController.SetClip(fakeSource);
            }
            videos.Add(videoController);
        }

        if (videos.Count > 0)
        {
            videos[0].gameObject.SetActive(true);
            videos[0].EnableContent(true);
        }
    }