public void AddObject(string Name, TypeObject Type) { double CreateObjectCoordinateX = ((this.ActualWidth / 2) - CoordinateMap.X) / WidthMap; double CreateObjectCoordinateY = ((this.ActualHeight / 2) - CoordinateMap.Y) / HeightMap; SourceElements.Add(new MapObject(CreateObjectCoordinateX, CreateObjectCoordinateY, Type)); SourceElements[SourceElements.Count - 1].Name = Name; ItemSelection = SourceElements.Count - 1; (Application.Current.MainWindow as MainWindow).EnableBlur = false; }
public InputSource(Element element, Keys key) { SourceElements.Add(element); SourceKeys.Add(key); }
public InputSource(Element element) { SourceElements.Add(element); }