private SoundBuffer GetRandomSound(string soundType)
 {
     if (SoundsDictionary.ContainsKey(soundType))
     {
         Random random = new Random();
         return(SoundsDictionary[soundType].ElementAt(random.Next(0, SoundsDictionary[soundType].Count)).Value);
     }
     else
     {
         throw new ArgumentException("There are no sounds of this type", "soundType");
     }
 }
 private SoundBuffer GetSound(string soundType, string name)
 {
     if (SoundsDictionary.ContainsKey(soundType))
     {
         if (SoundsDictionary[soundType].ContainsKey(name))
         {
             return(SoundsDictionary[soundType][name]);
         }
         else
         {
             throw new ArgumentException("Couldn not find sound with this name", "name");
         }
     }
     else
     {
         throw new ArgumentException("There are no sounds of this type", "soundType");
     }
 }