예제 #1
0
        private void OnPlayerPreSaveArchive(object sender, PlayerPreSaveArchiveEvent e)
        {
            SoundServiceArchiveData data = new SoundServiceArchiveData();

            data.BgmName = m_currentBgm;

            GlobalManager.GetControllerManager().PlayerArchiveController.CurrentArchiveData.SoundServiceArchiveData = data;
        }
예제 #2
0
        private void OnPlayerLoadArchive(object sender, PlayerLoadArchiveEvent e)
        {
            SoundServiceArchiveData data = GlobalManager.GetControllerManager().PlayerArchiveController.CurrentArchiveData.SoundServiceArchiveData;

            if (data.BgmName != null)
            {
                m_currentBgm = data.BgmName;
                PlayBgm(m_currentBgm);
            }
        }