예제 #1
0
 void OnCollisionEnter2D(Collision2D other)
 {
     if (other.gameObject.name == "Player")
     {
         Debug.Log("Player Won");
         SoundManageer.PlaySound("YouWon");
         Destroy(other.gameObject);
         GameObject.Find("GameWon").transform.position = new Vector3(0.0f, 0.0f, -0.25f);
     }
 }
예제 #2
0
 void OnTriggerEnter2D(Collider2D other)
 {
     Debug.Log("The " + other.gameObject.name + " GameObject Has Hit The Killbox");
     if (other.gameObject.name != "FLine")
     {
         Debug.Log("The " + other.gameObject.name + " GameObject Has Been Deleted");
         Destroy(other.gameObject);
     }
     if (other.gameObject.name == "Player")
     {
         SoundManageer.PlaySound("CarCrash");
         GameObject.Find("GameOver").transform.position = new Vector3(0.0f, 0.0f, -0.25f);
     }
 }