private void project_lineAdded(int index, SoundLine line) { var lineUI = new SoundLineUI(line); SoundLinesList.Children.Insert(index, lineUI); lineUI.MouseDown += LineUI_MouseDown; }
public SoundLineUI(SoundLine line) { this.line = line; line.ConnectUI(); InitializeComponent(); volume.Value = line.volume; }
private void SlSelect_OnChanged(SoundLineSelect sender, SoundLine obj) { synth.SoundLine = obj; }