public static void LazyLoadSoundResources() { try { if (!SoundLib.hasLoadedSoundResources) { SoundMetaData.LoadMetaData(); FF9SndMetaData.LoadBattleEncountBgmMetaData(); SoundLib.LoadAllResidentSfxSoundData(); SoundLib.hasLoadedSoundResources = true; } } catch (Exception message) { SoundLib.LogError(message); } }